Even if your viewer does not support yet the ability to create the new megas that are now available in the RC servers (the regions running mesh software, which you can check in Help: About in your viewer), a simple script, attached to this notice, will help you.
Edit the script, change x, y, z with the values you want for the size up to 64 meters, save it, and drop it into your prim. The script will do the work for you. These new megas will work in ANY sim when your rez them. Spread the love!
-- Auryn
If you still don't have that script, you have two options: one, ask me for a free copy! (specially if you're not sure on how to create a script on your own), another, copy yourself the following in a script:
// Megaprim! (auxiliary script if your viewer doesn't support custom size megaprims yet)
// Fill in x, y, z with the values you need for your prim. They should be less or equal than 64.
float x = 32.72;
float y = 21.12;
float z = 6.64;
/*
Even if your viewer does not support yet the ability to create the new megas that are now available in the RC servers (the regions running the software for mesh, which you can check in Help: About in your viewer), a simple script, attached to this notice, will help you.
Edit the script, change x, y, z with the values you want for the size, *up to 64 meters*, save it, and drop it into your prim. The script will do the work for you. These new megas will work in ANY sim when your rez them. Spread the love!
Auryn Beorn
*/
default
{
state_entry()
{
llSetPrimitiveParams([PRIM_SIZE, <x, y, z>]);
llRemoveInventory(llGetScriptName());
}
}
Spread the love! 64 m³ megaprims are here! YAY!
(And thanks SO MUCH, Graham, for the help on polishing this text ^_^ )
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