Oh noez. Do I have to remove all objects and start again?
If the objects are modify, you don't have to remove all and start again :-)
Hover text is a primitive property that can be removed by using a self-deleting script. Since objects may consists of more than one linked prim, it's advisable that you use a script that removes the hover text from all prims on a linkset. For example, this one:
// Delete Hover Text (complete linkset) default { state_entry() { llSetLinkPrimitiveParamsFast(LINK_SET, [PRIM_TEXT, "", <1.0, 1.0, 1.0>, 1.0]); // All done, let's clean-up ourselves for not forgetting the script inside llRemoveInventory(llGetScriptName()); } }
If you don't feel sure about doing this, because oh my god no, scripts, don't worry: you can grab this set of little (but useful) scripts that I have for free on Marketplace, knowing that the script to use is Delete Hover Text (complete linkset). And if you want to learn more about primitive properties and little scripts that set/remove them, then click here for the full text of my "Low lag scripts for builders" class.
That's it. Short and sweet today. I'm working hard, you see! :o)
Have a great day :-)
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